A local-multiplayer party/cooperative writing game in which all players try to write the best story, all based on other players’ sentences. Made in two days for Global Game Jam 2018.

I wrote the client, a web page with JS scripts for communicating with the server. The Unity game (made by Connor Botts) starts a local server and displays an IP address, so anyone on the same network can connect via their client devices. The client and server communicate with each other using websockets.